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Showing posts from 2013

Mail Box w/ Normal Map

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Low Poly Mail Box

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Just have 'clean' color and bump maps made so far. Need to make a dirt and normal map still.
Playing with Lights, Shadows, and Camera settings.

Walker Revised

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Got rid of all Maya Shaders and replaced them w/ a single texture sheet. Looks much better than original .

Transport Gurney

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Bigger project I just finished up. Just another prop for a hospital scene.

Even more

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This mornings project Now What?

More Hospital Stuff

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This morning I added some parts to my I.V. Machine Then made a Nurse Cart :) After Lunch:  Digital Scale

Hospital Mug

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Today's Model:

Crayons

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Today's Model:

Bokeh lens shader

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just playing around

Scooter

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Finally finished Monday's project My oldest son had some 'Issues' with my textures. So I changed them ;)

Boxes

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Today's really boring project

Propane

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This morning's model (going next to gas station model). Didn't bother lighting this one :)

Table with props

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Today's project

SMOKES

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Today's small project

Old TV

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Straight Color Map Color w/ Occlusion and Specular map Added some wear and tear

Delivery Truck

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FedEx UPS                                                                                   SWAT (for fun)

Work in progress

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Adam Wilson made the wheels for me! They look great :)

Gas Station Lot

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Just got going.. needs some props ICE! More crap

Strip Mall

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Small strip mall. Just needs some low poly cars to go with it. I made some yesterday :) I found a free truck and car at Turbosquid. Just need to get car prepped and place everything into the scene. LowPoly Honda Accords: Much better now :)

New Office Set

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Designed a new office set for a work related project. Now to hand off to the character animator :) I placed a character in the scene for lighting.( still needs one more light )

Gas Pump

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Not done yet but thought I'd post a work in progress. More Progress: Clean Up and added pumps to other side: Now it is down to 4530 Quads. This render is about as close as this model is meant to be displayed: (time to go sand some drywall :) Working on more... getting closer :)
This weekend I created a Behance site at:  http://www.behance.net/chadbrocker Check it out. I will add more later ;) Makes me wanna do some more art work.
Just been doing LOTS of Maya training through Linda.com. Along with other applications. Currently, I just started a lesson that involves modeling a Shelby Cobra. Should be fun :) At work, I am currently hiring a 3D Artist II position. This person should have a strong 3D background, preferably in Maya. Being able to bring other skillsets to the table is a plus! http://omaha.careerlink.com/job/view/0010/007642
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SoCal Lakester (re-work)  Fixed a few of things that bothered me. Still a ways to go till I'm happy with it. But for now, it is pretty cool ;)