More Normals

Bigger Challenge and a new Method:

Wall on left is what I am going after (2654 polys). Wall on Right is what I have to work with ( 34 polys ).


Normal Transfer didn't work out so well in Maya so I created my own Normal Map using Photoshop. Then touched up the color map. Much nicer! I wish the top blocks could have 'stuck out' better but this will work. All in all, not bad for 34 polys :)


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